Wooden construction set for the architects of today and tomorrow. This set is for building contemporary cities that children and architect fans will love. The cloth is the space on which to design your city. Each player decides how to place their felt pieces and circles to represent green areas and plants. The wooden pieces are for the houses, skyscrapers, roads, bridges, factories and any other structures in your ideal city.
Includes 6 pieces of green felt, 1 cotton cloth 50 x 56 cm, 46 blocks, 40 green tree and 14 wooden roads
For ages 7+
Made in Italy
Milaniwood is a brand of exclusively designed ecological wooden games that are 100% manufactured in Italy by T.a.m.i.l., a company that has been making high quality wooden components since 1924. The games are made with FSC wood using machinery fuelled by clean energy, safe, with attention to detail and recyclable packaging made of cotton and cardboard.
From the designer Fabio Guaricci: ENVISIONING THE FUTURE CITY: What would kids do if we give the chance to build their own city. Metro2 is a cross-category toy, between a free composition toy and a city planning game with a strong focus on developing cooperative design and relational skills. We keep listening “there is so much to learn from kids..”. Well, this toy gives kids the chance to build their own ideal city and adults to witness kids doing it. Within this each player can take part actively in the construction, sometimes individually, sometimes participating with other players, meeting not only other’s needs but also their own power to influence the environment, dealing with potential effects of their choices on others, deciding where green will be, integrated with architecture or in green areas. It can be played by 1 to 4 kids 7 years old and up, with growing levels of construction possibilities and interaction rates. Each game starts from the blank cotton towel, placing felt green areas. Usually kids first build their own house, just the way they like it: short, tall, square, with garden in the middle, on the top, all around.. and so on. Then they begin to connect with the environment, and of course with other players by placing roads and cooperating in the construction of common-purpose buildings (e.g. museum, hospital, railway station, etc..). The design of the blocks has the objective of representing the look of contemporary buildings and skyscrapers. Each block has precise proportions and modularity rules so they can interact with each other in the composition, sometimes even stack with each other, and keep a constant scale rate. So once the city is built kids can experience an immersive view of the city, feeling like in an helicopter, feeling big, powerful, proud of what they did.